What is e-learning and which are the best platforms
e-learning has transformed the way we learn, a world that is now more flexible and accessible. In this short article, we will look at what
e-learning has transformed the way we learn, a world that is now more flexible and accessible. In this short article, we will look at what
Educational gamification consists in the use of typical game, video game and game design elements in non-game contexts such as schools, marketing, corporate training, but
What are serious games? They are not simply for entertainment but are designed with the specific aim of training, educating, or teaching. They leverage the
Everyone likes to play, it is an integral part of human nature as well as a fun, engaging and creative activity. Playing contributes to physical
https://www.youtube.com/watch?v=TeYBlZyRBzY&ab_channel=JOGroup Games represent a very useful and effective activity for personal growth and development processes. In particular, they constitute the first form of human learning.
“Those who make a distinction between entertainment and education may not know that education should be fun and entertainment should be educational”. This quotation from
Some times ago we talked about the benefits of gamification, i.e. the use of elements borrowed from games and game design in not-playful contexts. Today
As already mentioned many times in our JOurnal, the innovation in the field of e-learning has a key role to provide a better training experience.