JOurnal

Synchronous and Asynchronous Training: all there is to know about it
In the last few months, synchronous and asynchronous trainings have become increasingly popular because of the need to “move” the standard classroom lessons into virtual

SERIOUS GAMES AND LEARNING
Games represent a very useful and effective activity for personal growth and development processes. In particular, they constitute the first form of human learning. Serious

CORONAVIRUS AND LMS PLATFORMS FOR SCHOOLS
In recent times there has been much discussion about the possibility of using LMS platforms for schools. In fact, the temporary closure of schools due to

What you can learn from distance learning
Nowadays, companies are more and more aware of the importance of distance learning and e-learning and how this system allows their employees to be always

E-LEARNING AND AUGMENTED REALITY: APPLICATIONS AND ADVANTAGES
Augmented reality, also called with the abbreviation AR, is a constantly evolving technology that represents altered reality with additional artificial information. Although this technology has

Gamification trends for 2020
Some times ago we talked about the benefits of gamification, i.e. the use of elements borrowed from games and game design in not-playful contexts. Today we

Learning experience platform and LMS platform: future scenarios
As we discussed in the previous article “The evolution of LMS platforms: xapi and scorm”, it is a period of great change and innovation for

THE EVOLUTION OF LMS PLATFORM: XAPI AND SCORM
Our world is constantly changing: thanks to technological innovation, problems that in the past seemed insurmountable obstacles, today can be easily overcome. Overall, education is

GAMIFICATION IN BUSINESS AS NEW MODEL OF TRAINING WITHIN COMPANIES
As already mentioned many times in our JOurnal, the innovation in the field of e-learning has a key role to provide a better training experience.